Labels

Iron Hands Space Marines 40k painting dark angels Grey Knights Tau Scratchbuild NOVA Open Infinity Dreadnoughts WIP terrain librarian 30k Deathwing airbrush dark eldar Infinity the game warhammer Malifaux Xenos greenstuff hobby plasticard space marine terminator zenithal Adepticon Ariadna Autocannon Haqqislam Imperial Guard Interrogator-Chaplain Lion's Blade Mathhammer Rifleman Stormbird Titan army building bases battle company battle report counts-as force weapons master of the forge tactics 3d printing 6th Edition Age of Sigmar Apocalypse Blood Angels Chaos Da Boyz GT Emperor's Children Grotesques Landspeeder OSL Orks Razorback Resin Casting Scouts Scratch build Shapeways arbites codex review eldar fantasy high elves inquisition molds review 40k BBQ Adeptus Custodes AoS Astra Militarum BBQ Battleground Bikes Black Knights Blood of Kittens Cadre Fireblade Capital Palette Clash Comp Comp Deathwing Knights Display Board Doubles Dreamforge Eisenkern Elysian Escalation F.A.T. Mat Fallen Hoffman Horus Heresy Land Raider Crusader Lysander MDF Mig weathering powder 40k Onslaught GT Pathfinders Praetor Predator Riptide Space Wolves Stormraven Stronghold Assault Techmarine Teddy Typhoon Veterans Vulkan Warriors of Chaos archon astartes bike blending chaos marines color scheme custodes dark angels codex dark angels list ferrus manus forgeworld genestealer cults gesso hurricane bolters infinity kazak ariadna lakes land raider landspeeders laser cut marines mega battle miracles. object source lighting photography ponds rhno salamanders superheavy techmarine. thunderhawk tigurius wet-blend

Monday, November 28, 2011

Thine arms shall be forged in resin


I've been putting it off for but the time has finally come to delve into the dark art of resin casting.

Like many other Grey Knights players I've seen the merit of the Rifleman Dreadnought but I was really not enthused by the look of the Aegis Defense line Autocannons as arms. What better opportunity to experiment with resin casting. I already scratchbuild all the time so I knew I could make some decent looking arms, I also left out all GW bits and made them entirely from plasticard. This way I have a 100% original bit (in case I ever want to sell a few on the side). I should also mention I'm not looking to start a model business I really just wanted the requisite Dreadnought arms for my own army.

Here are the originals that I'll be making a mold of. I've always liked the Reaper style autocannons, and Forgeworld does a great AC arm so I took a look at what I liked about both of them and tried to get as much as I could into mine without having to work all that hard.


Unfortunately this is just the beginning of the process but barring some terrible disaster I should have a pair of new resin arms by the end of the week. I'll post again with my first time casting experience once I've figured out what not to do.

Finally the recipients of the arm transplants with some shiny new bases and dull flat paint jobs.



4 comments:

  1. I look forward to buying some of those from you.

    ReplyDelete
  2. I think we got spammed!? ...and you can have a set of arms when I cast them. I'm sure I'll be looking to show of my handywork assuming it's handy.

    ReplyDelete
  3. Yeah those arms look great. I'd be really interested in a how-to write up. I've got one of the big smooth-on kits but I'm still too chicken to break it out.

    ReplyDelete
  4. So far I realized my mold is crap and I have some practicing to do but I'm hoping to have a few arms cast by Christmas time. I've definitely realized a few tactical blunders I made along the way but I'll follow this with a write up once I've got a solid finished product.

    ReplyDelete