Monday, June 29, 2015

Iron Hands Legion Praetor - work in progress

Ever since forgeworld released their Legion Praetor set a while back, I've had my eye on it. A few months ago I finally picked the kit up with the intention of making the power armored Praetor a foot Chapter Master, and the terminator armored Praetor a kitted out Librarian. Now, having nearly wrapped up work on my Devestator Centurions, I decided to pick these two models and try to get some work done on them.

As with the rest of my Iron Hands, I went with a muted dark grey/black base color and all silver metallic components. I wanted to make them look basic and utilitarian (by Astartes standards), like a machine that's well maintained as opposed to gilded with superfluous ornamentation. To make these guys stand out as HQs I decided to add some gold to their weapons, which isn't used anywhere else in the standard troops. I think it'll be a small detail that pops out on the tabletop.

First up the power armored Praetor. I'm not even close to being done with sword, its going to take a lot more precise blending but it's off to a good start.

 The terminator armored Praetor only really has paint on his face so far, which I left separate so I could access the details a little more easily.

While I'm not planning on playing 30k at the moment I just can't resist purchasing some of Forge World's amazing Horus Heresy models, and this kit did not disappoint. I'm hoping to keep cranking away on these guys and have them done in the next week or two.

Wednesday, June 17, 2015

Iron Hands Centurion Devastators

It's been a while since I had any progress towards my Iron Hands force, but I'm happy to say I've finally started picking up momentum again. Following the release of the new space marines codex, I decided to celebrate by completing my Centurion Devestators. 

I had done the majority of the work on them a few months back but hobby painters bottleneck reared it's head, I stalled for weeks on the final small details. With the exception of some Forge World Clan Raukaan transfers (and maybe some small highlights I've missed) I'm happy to count this squad amongst those rare models in my 40k collection I call complete. I've only really attempted to achieve a tabletop or slightly higher level, so I acknowledge some shoddy edge-work on these guys but I'm happy to have a few more completed models. 

Just a side note, I opted to trim the side toes off the feet on these models. I appreciated the tiny dreadnought look the model designers were going for, but the inside toes seemed like they'd make walking difficult. I also think these models are bulky enough so the streamlined feet help make them look a little more nimble for my taste. I also added a spacer, roughly 2mm - 3mm, in between the torso and the legs to make them look just a little leaner.

The bases I made from the GW bases included with the kit and some flagstone plasticard and sand.

Not sure what I'll be working on next, but it really ought to be a few Capital Palette entries for the Nova Open since time is already running out for that event.


First up the Squad Leader...

Followed Centurion 1... 

And Finally Centurion 2 (I know I should have 6 of them, what am I thinking)...

Tuesday, January 6, 2015

Iron Hands - Painting update 4 - Tactical Marines completed

After a little bit of a painting break during the holiday season I hit the ground running this new year and I'm happy to say I've finally got my first set of tactical marines painted. I bought them when the new Space Marine codex was initially released about a year and a half ago now. I'm happy to ring in the new year having finally completed painting my first 15 Iron Hands, and while I'm quite a slow painter, I'm really trying to reign myself in and not go too crazy so I can actually see this army fully assembled and painted on the tabletop.

Here are the final six Marines, they're mostly un-helmeted since I was saving the more detailed face painting for the last step but I'm really happy with how they've turned out.

I'm going to switch gears and work on something other than Tactical Marines for a while, potentially bikes since they're an important part of my army. In the meantime I'm also adding final details to a Contemptor Dreadnought and starting to paint his base. If all goes well I'll have it completed and on the base by the end of the weekend so hopefully I'll another post ASAP.

Sunday, January 4, 2015

Grotesques Part 2

More work on the wraithguard grotesques. 

I decided to try to make it look like the surface of the their skin was cracked around the corrupted, tumorous areas with some P3 Moldy Ochre -- an awesome yellow-green color. The cracking looked pretty good, but was pronounced, especially next to the white I used to line the tumors. I used a little green GW green glaze to deaden the white and blend the cracking a bit better, but I also wanted to make the glow effect a bit more diffuse, so I hit the tumors with some of the GW green shade. After that was done I wasn't crazy about how much I'd muted the glow, so I went crazy wet-blending some old-school GW Snot Green. This finally brought everything together.

I thought I'd bang these guys out quickly, but the more I work on them, the more I want to work on them. They're turning into a labor of love, so expect more updates.

Thursday, January 1, 2015

Corrupted Wraithguard Grotesques

These grotesques are corrupted monstrosities made from the husks of wraithguard, their trapped spirits twisted and maddened by the dark artifice of the Flesh Dancers, the vile coven of haemonculi that insinuated itself into the Doom Wraiths corsairs, and the good graces of Prince Atarax. Whispers have begun to ripple through the fleet,  carrying tales of the master haemonculus, Argus Faine, manipulating the corsairs and leading them toward a path of inescapable darkness.  

Sunday, November 23, 2014

The Fallen


I've gone completely off the deep end. I'm going to build an all foot Fallen Dark Angels themed army, and it's going to be awesome. 

This was going to just be a fun little attachment to use for Zone Mortalis, until I started looking at all the different Chapter Tactics varieties, and realized this might be a great way to play marines in a totally new way. It'll also be a way to get more bad guys on the table. Our group is largely imperial/eldar focused, so hopefully this will add a little spice to our campaign and apocalypse games. 

Tactical marine test scheme

Color Scheme

Black can be hard or easy depending on what you're trying to achieve. The armor is really just a backdrop for marines; they have so many symbols, decorations, and bits of wargear that really draw they eye, so the armor doesn't need to be too distracting, at least not for a tabletop quality army. For these guys I simply primed black and zenithally airbrushed Citadel Incubus Darkness, with a highlight of Celestra Gray. 

I blew through Cypher in a single evening, and generally got the effect I was looking for, but might go back and clean up his robes with some wet-blending. I was going for pure white that is weathered and filthy, and used washes and white highlights, but it looks a bit sloppy. Good enough to get him on the table though.

Army List

The list I'm contemplating now will use the Cypher dataslate, and Codex Space Marines with the Forgeworld Raptors Chapter Tactics.

I chose to not use the Chaos Marines book for a number of reasons, not the least of which is that it sucks. Hard. More importantly though, I think the Fallen Dark Angels often seem more renegade than corrupted by chaos, and the regular book seems a better way to achieve this.

The Raptors Chapter Tactics is a lot like their parent chapter, the Raven Guard's. Everything can scout, and gets stealth on turn one. In addition, Raptors bolters and bolt pistols are rending if they are stationary that turn. This is a lot more useful than using jump packs in the movement and assault phases, since I'm not planning on taking assault marines. And also because it is totally freakin' awesome. 

In addition I'm going to try out Lias Issodon, the Raptors chapter master, as some sort of Fallen warlord. He has a number of special rules that make him seem very appropriate for the role of a sneaky renegade space marine dickhole. Like Cypher, he has shrouded. He also has BS 6 and a 30" range salvo 2/4 bolter that uses the sternguard special ammo. He gets to re-roll reserves, and gives the opponent -1 to their rolls. He also has a special rule that does 1D6+3 AP - hits (or 1D3 haywire hits) to a unit or vehicle before the game begins. Seriously? What a dickhole. He's not particularly killy in close combat (power sword, WS 5, 4 wounds, 3 attacks, 2+/4++ save), but he is really more of a support character. 

So here's the 1850 list I'm considering:


Lias Issodon


10x sternguard (no combis)


10x space marines (combi-plas, plasma gun, heavy bolter)
10x space marines (combi-melta, meltagun, multimelta)
10x space marines (combi-melta, meltagun, multimelta)
10x space marines (combi-flamer, flamer, las cannon)
10x space marines (combi-flamer, flamer, las cannon)


5x devastator (4x missile launcher)
5x devastator (4x missile launcher)
5x devastator (4x missile launcher)

Everything scouts, and whoever Cypher joins can can infiltrate. This will typically be the sternguard. Issodon could join one of the tac squads, to give shrouded, or he could go with Cypher and make the sternguard even more killy. Tac squads can outflank to try to deal with particular threats (melta for vehicles, flamers for infantry), or post up and make a fifty man rending bolter fortress in the center of the board.

Lots of bodies, but it could definitely suffer from a lack of maneuverability. Really it's meant to be a fun army, and I can always supplement the list with some transports down the road. 

So the real question: do I go all in and buy $500 dollars worth of Forgeworld marines, and super awesome old school special and heavy weapons, or do I do this super cheap and fast with pretty-damn-good-for-what-you-pay Dark Vengeance marines... 

Sunday, November 16, 2014

Scratch Built Orbital Cannon for Apocalypse

Our local gaming group has been playing a lot of apocalypse lately, and in preparation for our upcoming 12,000 point game, the biggest we've tried yet, I decided to build a special terrain piece.

It's obviously inspired by the fortress in the Apocalypse supplement book, and I really hustled to get this built in about 2 weeks. While it lacks loads of detail that the Apoc fortress has, I'm happy to have built something on this scale to completion.

Here are a few WIP shots with some models for scale. I'll be getting paint on this eventually but for the meantime I need a terrain break, time focus on the Iron Hands.